G.E.O.P.S.
Screenplay by Paul A. Gemme and Rita Schiano
Shortly after builder George E. Olson, Jr. and his wife, Lynn, move into the newly-renovated house that was George’s childhood homestead in rural Nevada, a heavy rainstorm wreaks havoc on their home. An apparent sinkhole opens in the basement. George explores it, and discovers a tunnel that leads to a huge cavern beneath his home. In the dimness of his flashlight beam he spies what appears to be a metal bunker with the letters NASA written on it.
Flashback to George’s childhood recollection of a government agent demanding George, Sr. sell several hundred acres of his property to the government, else risk being exposed as a Communist agent. George wonders if this bunker is why the Army Corps of Engineers has been excavating nearby land that once belonged to his father?
While sharing this concern with Lynn, Col. William “Mac” McCracken emerges from the basement. George and Lynn learn that a crew of five time travelers, from 150 years in the future, has been on suspended life support in a timelab under their home. They were “awakened” when a critical component was damaged when George drilled a new well two months earlier. The G.E.O.P.S. crew is in a race against time to repair the timelab and get back into suspended animation, or face cellular disintegration and die.
Although Mac cannot reveal George’s future to him, he must find ways to gain George’s trust and assistance. They must “break into” Area 51 to retrieve a similar component from the 1947 Roswell craft necessary to the repair of their timelab. As Mac juggles saving his crew and safeguarding George’s future, he discovers they have veered into a parallel timeline, and that a saboteur is in his midst.
Gemme and Schiano have written a treatment for a sequel to G.E.O.P.S.

